Thursday, October 1, 2009

Tiled Qt 0.2.0 released


This second release of the Qt version of Tiled is mainly trying to catch up with the Java version a bit, feature wise. Tiled Qt should now be fully usuable as a replacement of the Java version for basic orthogonal tile maps. The changes:
  • Added support for zooming the map view
  • Added an eraser tool that allows you to erase tiles
  • Added ability to save a map as an image
  • Added support for masking tileset images based on a certain color
  • Added a slider to change the opacity of the current layer
  • Fixed the minimum row and column size in the tileset view
  • Fixed stamp creation when not dragging topleft to bottomright
Let me know when you're missing something, either via the mailing list or just post directly to the bug tracker.

Tuesday, September 1, 2009

Qt version of Tiled released


Things have been pretty quiet since the 0.7.2 release of Tiled. This was partly due to me working on a rewrite of Tiled, using Qt/C++. I now think this rewrite is complete enough for its first release, though compared to the Java version a lot of features are still missing. You'll find Tiled Qt 0.1.0 on in the Development section of the downloads page.

I'm curious to hear how the Qt version works for you, and am looking forward to hear about everyones favourite missing feature. A new bug tracker has been set up to keep track of your feedback. As always, feel free to email me directly or to write to the tiled-user mailing list.

Finally, I'm looking for additional contributors! Are you familiar with C++ and Qt, or want to learn? Tiled is a relatively small and simple project, with a clean design. Any help is appreciated! :-)

Monday, August 31, 2009

cocos2d for iPhone 0.8.1 released with Tiled support


cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications. Its most recent release adds support for Tiled by directly supporting the TMX map format. A guide is available describing how to use cocos2d and Tiled. Thanks, Ricardo!

This is not the first time a 3rd party decides to add support for Tiled. Our wiki lists some other projects, like Kevin Gadd's XNA map loader, dr0id's Pygame map loader and Slicks 2D, a Java game library based on LWJGL with Tiled support. Thanks!

Sunday, November 30, 2008

Tiled 0.7.2 released

Since a stable release of 0.8.0 could still take a while, I've decided to make another release with some fixes made since 0.7.1. The changes:

  • Added support for associating an image with a map object
  • Fixed not being able to move an object group
  • Fixed unable to select small map objects (by Jared Adams)
  • Fixed references to external tilesets that are not in the same directory
  • Fixed some files missing from tiled-core.jar (by Jared Adams)
  • Updated The Mana World plugin to detect the collision layer correctly (by Jared Adams)
  • Updated minimum Java version to 1.5

Tuesday, September 2, 2008

Tiled 0.7.1 released

Shortly after we released Tiled 0.7.0, a number of issues were found. Some of them were pretty critical or meant basic functionality was broken, so I decided not to wait too long with making a new release. The changes:

  • Added support for a margin around a tileset image
  • Improved the tileset manager and allow tileset reorganizing (by Jared Adams)
  • Fixed automatically adding extension to tileset Save As... dialog
  • Fixed saving/loading of layers with an origin other than 0,0
  • Fixed map resize to apply the offset to layers not matching the map bounds
  • Fixed loading of object group properties
  • Fixed duplicates of object groups to not share the objects
  • Fixed Lua export to increase firstgid of tilesets properly (by Jelle Geerts)
  • Fixed saving of property values that contain quotes
  • Fixed the state of menu actions when starting up without a map

Tuesday, August 26, 2008

Repository switched to Mercurial

After a two week testing period, the official source code repository has been switched over from Subversion to Mercurial. This version control system is not much more complicated than Subversion, while offering a lot of advantages. If you've been following Tiled development using Subversion and have questions about the new repository, feel free to contact us!

Saturday, July 19, 2008

Tiled 0.7.0 released

At long last we have a new stable Tiled release! I'd like to thank all who have contributed to this release. Tiled 0.7.0 has seen more contributions from the community than any previous release! Changes since the previous release:

  • Added support for arbitrary objects and zones placement (by ElvenProgrammer)
  • Added ability to create stamp brushes from the tile palette
  • Added import/export of configuration
  • Added option to automatically open the last map on startup (by Pedro Miller)
  • Added option to include comments in .tmx map files when saving
  • Added refresh tilesets action (by Pedro Miller)
  • Added remembering of the main window size
  • Added saving of DOCTYPE declaration in .tmx files
  • Added live brush preview for the stamp brush
  • Updated the DTD and added it to the website (by Olivier Beaton)
  • Reanabled the hexagonal map view (by Matthias Kievernagel)
  • Tiles and layers panels are now both floatable and dockable
  • Report out of memory error when saving map as image
  • Properties table now displays the properties in alphabetical order
  • Properties are now saved in the .tmx format in alphabetical order
  • Multiline properties are now saved as character data instead of as attribute
  • Fixed properties dialog to also save values that were still being edited
  • Fixed automatically adding the file extension when not given
  • Fixed save as image to work with more formats and to confirm overwrite
  • Worked around an issue with the open file dialog on GNU classpath
  • Worked around an issue with setting a null cursor on GNU classpath