Tuesday, January 13, 2015

Tiled 0.11.0 released

Yesterday I've released Tiled 0.11.0. You can read more about this release on the Tiled forum.

The changelog:

  • Added support for hexagonal maps (offset coordinates)
  • Added 'Export' action to repeat the last export
  • Added a shortcut for the Reload action (Ctrl+R)
  • Added ability to rename custom properties (by arn00d)
  • Added unique IDs to objects (by Mark van Rij)
  • Added a CSV export plugin
  • Added visual feedback when properties differ between multiple selected objects (by Parker Miller)
  • Added command-line export (by Brandon Dillon)
  • Allow dynamically changing the map orientation and grid size
  • Suppress the standard main window context menu in the collision editor
  • Lua plugin: Write out tile terrain information
  • Lua plugin: Include Tiled version in exported file
  • Flare plugin: Fixed ability to open maps with absolute paths
  • Fixed grid rendering for staggered maps
  • Fully support building and running Tiled with Qbs
  • Updated Czech, Dutch, French, German, Italian, Japanese, Portuguese and Spanish translations

Get it at http://www.mapeditor.org/download

No comments:

Post a Comment

Note: Only a member of this blog may post a comment.